Offline 188.101.169.70:28015 checked 15d ago
RustZombieLocal
Connect
srv = rust.server("188.101.169.70:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 13:29 UTC17d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.101.169.70:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 13:29 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 189/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 46/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 254/700 |
Quick answers
From the figures on this page.
Player counts
What position does RustZombieLocal take in the server rankings?
Rank #14,179 on seven-day player hours for RustZombieLocal, within the top 66% of all ranked servers.
What population does RustZombieLocal carry?
RustZombieLocal returns no live count at this refresh, having last been seen 15 days 1 hours ago.
About the server
What is the Rust version on RustZombieLocal?
Version Rust network protocol 2634 and build 167584 on Windows is reported by RustZombieLocal. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustZombieLocal, and is it online now?
The latest sample has RustZombieLocal offline, with a last sighting 15 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 12 October 2026.
In which location is RustZombieLocal hosted?
For RustZombieLocal, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.101.169.70:28015 is its address.
Rules, settings, map
What rules and settings are recorded for RustZombieLocal?
No gather rate appears in the name: RustZombieLocal. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has RustZombieLocal selected?
The game generates its map: procedural, on RustZombieLocal.
Wipe schedule
On what schedule does RustZombieLocal wipe?
A rhythm cannot be read from the wipes of RustZombieLocal on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days ago.
On RustZombieLocal, what happens on wipe day?
The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain RustZombieLocal?
The Rust Data lists that RustZombieLocal fits are: Modded Rust servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RustZombieLocal?
Read by the game's server browser, the tags RustZombieLocal publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into RustZombieLocal?
In Rust, F1 opens the console: type client.connect 188.101.169.70:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.