Rust Data

rustdata.spaceservers188.113.153.136:28017.ipynb

Run all rust-data · live

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Offline 188.113.153.136:28015 checked 38d ago

Test

moddedcarbon

Connect

srv = rust.server("188.113.153.136:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,295 # no region published
last wipe 38d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.113.153.136:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 06:28 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population

What position does Test take in the server rankings?

Player hours over seven days put Test at #13,295, in the top – of the ranked set.

How many players does Test hold at once?

Offline now for Test, with the last sample 38 days 10 hours ago.

About the server

Which Rust version is Test on?

Rust network protocol 2633 and build 164530 on Windows is what Test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test, and is it online now?

The latest sample has Test offline, with a last sighting 38 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 September 2026.

In which location is Test hosted?

No region is published by Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.113.153.136:28015.

Settings and map

Which settings and rules does Test run?

No gather rate appears in the name: Test. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

Which map has Test loaded?

The game generates its map: procedural, on Test.

Wipes and dates

When does Test wipe, and on what schedule?

The record for Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 38 days 12 hours ago.

Tags and filters

Where does Test appear among Rust Data lists and filters?

These Rust Data lists include Test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Test?

Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Test?

In Rust, F1 opens the console: type client.connect 188.113.153.136:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online