Offline 188.113.169.147:28015 checked 11d ago
Sakh65 Rust (TEST)
Connect
srv = rust.server("188.113.169.147:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 07:31 UTC11d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.113.169.147:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 07:31 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 127/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 190/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population
What position does Sakh65 Rust (TEST) take in the server rankings?
Over the last seven days Sakh65 Rust (TEST) sits at #15,319 on player hours, in the top 70% of ranked servers.
What population does Sakh65 Rust (TEST) carry?
Sakh65 Rust (TEST) returns no live count at this refresh, having last been seen 11 days ago.
Server facts
What is the Rust version on Sakh65 Rust (TEST)?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Sakh65 Rust (TEST). Steam updates your game for you, but the protocol must match to join.
How reliable is Sakh65 Rust (TEST), and is it online now?
Sakh65 Rust (TEST) is offline at this refresh; the last response came 11 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 October 2026.
Which location does Sakh65 Rust (TEST) run from?
There is no region published for Sakh65 Rust (TEST). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.113.169.147:28015.
Rules, settings, map
Which settings and rules does Sakh65 Rust (TEST) run?
You will not find a gather rate in the string Sakh65 Rust (TEST). No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Sakh65 Rust (TEST)?
The game generates its map: procedural, on Sakh65 Rust (TEST).
Wipes and dates
When does Sakh65 Rust (TEST) wipe, and on what schedule?
The record for Sakh65 Rust (TEST) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 11 days 2 hours ago.
On Sakh65 Rust (TEST), what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does Sakh65 Rust (TEST) appear among Rust Data lists and filters?
On Rust Data, Sakh65 Rust (TEST) appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Sakh65 Rust (TEST)?
These tags are published by Sakh65 Rust (TEST) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Sakh65 Rust (TEST)?
Enter client.connect 188.113.169.147:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.