Offline EA 188.113.171.14:28015 checked 5d ago
Pirates of the Frozen Lake
Connect
srv = rust.server("188.113.171.14:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 11:21 UTC12d ago | 1 | NaN | running | 1 |
| 1 | Fri 2 Oct, 09:12 UTC27d ago | 2 | held half | 15.1 days | 1 |
| 2 | Thu 1 Oct, 11:13 UTC28d ago | 1 | NaN | 0.9 days | 0 |
| 3 | Mon 28 Sep, 09:15 UTC31d ago | 3 | halved by day 2 | 3.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 751024449
- map
- Procedural Map
- size
- 4500
- seed
- 751024449
Server
srv.info()- address
- 188.113.171.14:28015
- region
- EA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 17 Oct 2026, 11:21 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 7/100 |
| 1 | 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 | EA · groups of 8+ · monthly · 4 on average | 3/188 |
| 2 | 【萌新PVP】2倍|月清|上班族|种植|50维护|养老 | EA · groups of 8+ · monthly · 3 on average | 3/100 |
| 3 | 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 | EA · groups of 8+ · monthly · 2 on average | 2/188 |
| 4 | #1[坚果]原倍 仿官/不限/萌新/养老/月清 | EA · groups of 8+ · monthly · 1 on average | 1/500 |
| 5 | 『无期』1000倍/双生态/PVP&PVE/萌新首选 | EA · groups of 8+ · monthly · 1 on average | 1/100 |
Quick answers
From the figures on this page.
Population
What position does Pirates of the Frozen Lake take in the server rankings?
Ranked #8,069 on seven-day player hours, Pirates of the Frozen Lake is #405 in Asia and in the top 36% of all ranked servers.
How many players does Pirates of the Frozen Lake hold at once?
Pirates of the Frozen Lake returns no live count at this refresh, having last been seen 5 days 3 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What is the Rust version on Pirates of the Frozen Lake?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Pirates of the Frozen Lake. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Pirates of the Frozen Lake, and is it up?
Pirates of the Frozen Lake is offline at this refresh; the last response came 5 days 3 hours ago. Uptime of 15% across the last 7 full days: 26 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.
In which location is Pirates of the Frozen Lake hosted?
In Asia, Pirates of the Frozen Lake lists itself, using the EA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.113.171.14:28015.
Rules, settings, map
Which settings and rules does Pirates of the Frozen Lake run?
The name Pirates of the Frozen Lake carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode roleplay, with this note: roleplay with towns, jobs and rules. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Pirates of the Frozen Lake?
The game generates the map on Pirates of the Frozen Lake: procedural, size 4,500, seed 751024449. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Pirates of the Frozen Lake wipe, and on what schedule?
The only wipe Pirates of the Frozen Lake takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 12 days 5 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Pirates of the Frozen Lake like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 2 in the other cases.
Tags and filters
Which lists on Rust Data hold Pirates of the Frozen Lake, and which filters?
These Rust Data lists include Pirates of the Frozen Lake: Modded Rust servers and Rust roleplay servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on Pirates of the Frozen Lake hold?
These tags are published by Pirates of the Frozen Lake and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptsw (Networking): 'sw' is the network layer field; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Pirates of the Frozen Lake?
In Rust, F1 opens the console: type client.connect 188.113.171.14:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.