Offline 188.134.89.81:11113 checked 10h ago
TESTER
Connect
srv = rust.server("188.134.89.81:11112")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 23:02 UTC3d ago | 1 | NaN | running | 0 |
| 1 | Mon 26 Oct, 12:27 UTC3d ago | 1 | NaN | 0.4 days | 1 |
| 2 | Thu 22 Oct, 17:00 UTC7d ago | 2 | held half | 3.8 days | 2 |
| 3 | Wed 21 Oct, 15:19 UTC8d ago | 2 | NaN | 1.1 days | 0 |
| 4 | Sun 18 Oct, 11:48 UTC11d ago | 1 | held half | 3.1 days | 1 |
| 5 | Thu 15 Oct, 21:30 UTC14d ago | 1 | held half | 2.6 days | 0 |
| 6 | Thu 1 Oct, 10:02 UTC28d ago | 1 | NaN | 14.5 days | 0 |
| 7 | Thu 24 Sep, 15:33 UTC35d ago | 2 | NaN | 6.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 1724362619
- map
- Procedural Map
- size
- 1500
- seed
- 1724362619
Server
srv.info()- address
- 188.134.89.81:11113
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 23:02 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 19/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 51/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 29/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 49/200 |
Quick answers
From the figures on this page.
Player counts
How does TESTER compare in the rankings?
Rank #5,703 on seven-day player hours for TESTER, within the top 26% of all ranked servers.
What population does TESTER carry?
TESTER returns no live count at this refresh, having last been seen 10 hours ago. Over the last seven days it averaged 0 players and peaked at 2.
About the server
How smoothly does TESTER run?
Server fps over the last 48 hours averages 400; the floor is 196. The entity count peaked at 16,007, covering buildings, deployables and the rest of the world. Memory peaked at 1,999 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on TESTER?
The build is Rust network protocol 2635 and build 168909 on Windows, run by TESTER. The protocol has to match before you can join, and Steam does the updating.
How reliable is TESTER, and is it up?
Offline now for TESTER, last seen 10 hours ago. A restart about 46 hours ago is what its reported uptime implies. Uptime of 88% across the last 7 full days: 148 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does TESTER run from?
No region is published by TESTER. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.134.89.81:11113.
Map and rules
Which rules apply on TESTER, and what settings?
The name TESTER carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has TESTER selected?
TESTER runs a procedural map of size 1,500 with seed 1724362619, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does TESTER wipe, and how often?
TESTER wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 5 hours ago.
What is wipe day on TESTER like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Where does TESTER appear among Rust Data lists and filters?
These Rust Data lists include TESTER: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on TESTER?
The game's server browser reads these tags from TESTER: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptsw (Networking): The server runs network layer 'sw'; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into TESTER?
Enter client.connect 188.134.89.81:11113 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://rustila.gamestores.app is the website recorded for it.
