Rust Data

rustdata.spaceservers188.138.209.216:28018.ipynb

Run all rust-data · live

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Offline 188.138.209.216:28017 checked 46d ago

Test

moddedoxide

Connect

srv = rust.server("188.138.209.216:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,150 # no region published
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.138.209.216:28017
region
– · pol
max players
1
group limit
not published
wipe schedule
–
last wipe
13 Sep 2026, 22:37 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average24/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average9/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average28/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average51/200

Quick answers

From the figures on this page.

Player counts

What position does Test take in the server rankings?

Player hours over seven days put Test at #15,150, in the top – of the ranked set.

How full does Test run?

Offline now for Test, with the last sample 46 days 5 hours ago.

Server data

What is the Rust version on Test?

The build is Rust network protocol 2574 and build 111282 on Windows, run by Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Test, and is it online now?

Offline now for Test, last seen 46 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does Test sit?

For Test, no region is published; the region code is pol. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.138.209.216:28017.

Map and rules

What rules and settings are recorded for Test?

You will not find a gather rate in the string Test. No group limit is published. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Test loaded?

A procedural map runs on Test, generated by the game.

Wipe schedule

When does Test wipe, and how often?

Too few wipes are on record for Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 46 days 6 hours ago.

Tags, lists

Where does Test appear among Rust Data lists and filters?

These Rust Data lists include Test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on Test hold?

Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; v2574 (Protocol): Protocol 2574 is required; a different game version cannot connect; cs111282 (Build): The server runs build 111282; ptrak (Networking): The network layer is RakNet, standard for the game; $rpol (Region code): The row gives pol as its region code; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Test?

The manual route: launch Rust, F1, then client.connect 188.138.209.216:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$rpol,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
v2574
Protocol Protocol 2574 is required; a different game version cannot connect.
cs111282
Build The server runs build 111282.
ptrak
Networking The network layer is RakNet, standard for the game.
$rpol
Region code The row gives pol as its region code.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,719 players 11,627 servers online