Rust Data

rustdata.spaceservers188.146.162.27:28017.ipynb

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Offline 188.146.162.27:28015 checked 31d ago

TEST - nie wchodzic

moddedcarbon

Connect

srv = rust.server("188.146.162.27:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,543 # top 61%
last wipe 32d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep1 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 26 Sep, 17:55 UTC32d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.146.162.27:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 17:55 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average183/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average85/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average343/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average246/700

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does TEST - nie wchodzic rank?

Over the last seven days TEST - nie wchodzic sits at #14,543 on player hours, in the top 61% of ranked servers.

How many players does TEST - nie wchodzic hold at once?

TEST - nie wchodzic returns no live count at this refresh, having last been seen 31 days 7 hours ago.

Server data

Which Rust version is TEST - nie wchodzic on?

Rust network protocol 2633 and build 165217 on Windows is what TEST - nie wchodzic runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST - nie wchodzic, and is it online now?

The latest sample has TEST - nie wchodzic offline, with a last sighting 31 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.

Where does TEST - nie wchodzic sit?

For TEST - nie wchodzic, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.146.162.27:28015.

Settings and map

Which rules apply on TEST - nie wchodzic, and what settings?

The name TEST - nie wchodzic carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on TEST - nie wchodzic?

TEST - nie wchodzic runs a procedural map, which the game generates.

Wipes and dates

When does TEST - nie wchodzic wipe, and how often?

The record for TEST - nie wchodzic holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 32 days 21 hours ago.

On TEST - nie wchodzic, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 37 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold TEST - nie wchodzic, and which filters?

The Rust Data lists that TEST - nie wchodzic fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on TEST - nie wchodzic hold?

The game's server browser reads these tags from TEST - nie wchodzic: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into TEST - nie wchodzic?

In Rust, F1 opens the console: type client.connect 188.146.162.27:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,384 players 11,848 servers online