Offline 188.16.4.10:28015 checked 36d ago
Test server
Connect
srv = rust.server("188.16.4.10:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- discord.gg/YdACN58PTK
- size
- –
- seed
- –
Server
srv.info()- address
- 188.16.4.10:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Aug 2026, 11:42 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 37/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 20/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Test server rank?
Over the last seven days Test server sits at #13,214 on player hours, in the top 58% of ranked servers.
How many players does Test server hold at once?
Offline now for Test server, with the last sample 36 days 12 hours ago.
Server facts
What Rust version does Test server run?
The build is Rust network protocol 2633 and build 163207 on Windows, run by Test server. The protocol has to match before you can join, and Steam does the updating.
Is Test server up, and what does its uptime show?
The latest sample has Test server offline, with a last sighting 36 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 21 September 2026.
Where does Test server sit?
There is no region published for Test server. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.16.4.10:28015 is its address.
Map and rules
Which settings and rules does Test server run?
You will not find a gather rate in the string Test server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Test server wipe?
The record for Test server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 84 days 16 hours ago, and that is the one in play.
Tags and filters
Where does Test server appear among Rust Data lists and filters?
These Rust Data lists include Test server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Test server hold?
The game's server browser reads these tags from Test server: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Test server?
In Rust, F1 opens the console: type client.connect 188.16.4.10:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.