Rust Data

rustdata.spaceservers188.163.123.246:28017.ipynb

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Offline 188.163.123.246:28015 checked 5h ago

Drizzle Test

moddedoxide

Connect

srv = rust.server("188.163.123.246:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak 1
rank #13,823 # top 62%
last wipe 6h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75120:0021:0022:0023:00Wiped Thu 29 Oct, 22:55 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct13 Oct19 Oct30 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap25.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 22:55 UTC6h ago NaN NaN running 0
1 Sun 4 Oct, 12:37 UTC25d ago 1 held half 25.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.163.123.246:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 22:55 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average9/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average30/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average50/200

Quick answers

From the figures on this page.

Population data

What position does Drizzle Test take in the server rankings?

Over the last seven days Drizzle Test sits at #13,823 on player hours, in the top 62% of ranked servers.

How full does Drizzle Test run?

The current row shows Drizzle Test offline; the last response was 5 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.

Server data

Which Rust version is Drizzle Test on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Drizzle Test. Joining needs the same protocol on your game; Steam handles the update.

Is Drizzle Test up, and what does its uptime show?

Drizzle Test is offline at this refresh; the last response came 5 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. The first row Rust Data holds for it is dated 18 September 2026.

Which location does Drizzle Test run from?

No region is published by Drizzle Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 188.163.123.246:28015 is its address.

Rules, settings, map

Which settings and rules does Drizzle Test run?

You will not find a gather rate in the string Drizzle Test. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Drizzle Test selected?

Drizzle Test runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Drizzle Test wipe?

A rhythm cannot be read from the wipes of Drizzle Test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 hours ago.

What is wipe day on Drizzle Test like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Which lists on Rust Data hold Drizzle Test, and which filters?

These Rust Data lists include Drizzle Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on Drizzle Test?

The game's server browser reads these tags from Drizzle Test: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Drizzle Test?

The manual route: launch Rust, F1, then client.connect 188.163.123.246:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,956 players 11,624 servers online