Rust Data

rustdata.spaceservers188.163.70.144:28017.ipynb

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Offline 188.163.70.144:28015 checked 19d ago

CactusIslands LOCAL TEST

moddedoxide

Connect

srv = rust.server("188.163.70.144:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank #14,743 # top 67%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.163.70.144:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 18:57 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average20/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average39/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average5/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average96/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does CactusIslands LOCAL TEST rank?

Rank #14,743 on seven-day player hours for CactusIslands LOCAL TEST, within the top 67% of all ranked servers.

How full does CactusIslands LOCAL TEST run?

Offline now for CactusIslands LOCAL TEST, with the last sample 19 days 7 hours ago.

About the server

What is the Rust version on CactusIslands LOCAL TEST?

Rust network protocol 2634 and build 167398 on Windows is what CactusIslands LOCAL TEST runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is CactusIslands LOCAL TEST, and is it online now?

The latest sample has CactusIslands LOCAL TEST offline, with a last sighting 19 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 10 October 2026.

Where does CactusIslands LOCAL TEST sit?

No region is published by CactusIslands LOCAL TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.163.70.144:28015.

Map and rules

Which rules apply on CactusIslands LOCAL TEST, and what settings?

The name CactusIslands LOCAL TEST carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The VAC field reads off.

What is the map on CactusIslands LOCAL TEST?

A procedural map runs on CactusIslands LOCAL TEST, generated by the game.

Wipes and dates

When does CactusIslands LOCAL TEST wipe, and on what schedule?

Too few wipes are on record for CactusIslands LOCAL TEST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 8 hours ago.

Tags and filters

Where does CactusIslands LOCAL TEST appear among Rust Data lists and filters?

The Rust Data lists that CactusIslands LOCAL TEST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on CactusIslands LOCAL TEST?

These tags are published by CactusIslands LOCAL TEST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join CactusIslands LOCAL TEST?

In Rust, F1 opens the console: type client.connect 188.163.70.144:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,200 players 11,655 servers online