Offline 188.186.27.91:28015 checked 5d ago
Lab
Connect
srv = rust.server("188.186.27.91:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 09:32 UTC5d ago | 0 | NaN | running | 0 |
| 1 | Thu 22 Oct, 23:09 UTC6d ago | 0 | NaN | 0.4 days | 0 |
| 2 | Sat 17 Oct, 12:48 UTC11d ago | 1 | NaN | 5.4 days | 0 |
| 3 | Thu 8 Oct, 03:12 UTC21d ago | 0 | NaN | 9.4 days | 0 |
| 4 | Tue 6 Oct, 23:09 UTC22d ago | 0 | NaN | 1.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.186.27.91:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 11:39 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 59/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Quick answers
From the figures on this page.
Population
What position does Lab take in the server rankings?
Rank #15,341 on seven-day player hours for Lab, within the top 69% of all ranked servers.
How full does Lab run?
Offline now for Lab, with the last sample 5 days 18 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does Lab run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Lab. Steam updates your game for you, but the protocol must match to join.
Is Lab up, and what does its uptime show?
The latest sample has Lab offline, with a last sighting 5 days 18 hours ago. 7 of 168 hours up over the last 7 full days, or 4%. Its earliest recorded date in Rust Data is 6 October 2026.
In which location is Lab hosted?
There is no region published for Lab. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.186.27.91:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Lab?
You will not find a gather rate in the string Lab. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Lab loaded?
Lab runs a procedural map, which the game generates.
Wipe schedule
When does Lab wipe, and on what schedule?
No next wipe can be predicted for Lab, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 19 hours ago.
On Lab, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does Lab appear among Rust Data lists and filters?
On Rust Data, Lab appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Lab?
Read by the game's server browser, the tags Lab publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Lab?
Enter client.connect 188.186.27.91:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.