Offline 188.19.61.93:28015 checked 36d ago
Raid Simulator [Devblog 116] NO-STEAM
Connect
srv = rust.server("188.19.61.93:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.19.61.93:28015
- region
- –
- max players
- 100
- group limit
- not published
- wipe schedule
- –
- last wipe
- –
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 4/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 45/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 207/215 |
Quick answers
From the figures on this page.
Population data
What position does Raid Simulator [Devblog 116] NO-STEAM take in the server rankings?
Over the last seven days Raid Simulator [Devblog 116] NO-STEAM sits at #15,551 on player hours, in the top 71% of ranked servers.
How many players does Raid Simulator [Devblog 116] NO-STEAM hold at once?
Raid Simulator [Devblog 116] NO-STEAM returns no live count at this refresh, having last been seen 36 days 2 hours ago.
About the server
What is the Rust version on Raid Simulator [Devblog 116] NO-STEAM?
Version Rust network protocol 1381 on Windows is reported by Raid Simulator [Devblog 116] NO-STEAM. Steam updates your game for you, but the protocol must match to join.
How reliable is Raid Simulator [Devblog 116] NO-STEAM, and is it online now?
Offline now for Raid Simulator [Devblog 116] NO-STEAM, last seen 36 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 September 2026.
Which location does Raid Simulator [Devblog 116] NO-STEAM run from?
There is no region published for Raid Simulator [Devblog 116] NO-STEAM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 188.19.61.93:28015 is its address.
Map and rules
Which rules apply on Raid Simulator [Devblog 116] NO-STEAM, and what settings?
No gather rate appears in the name: Raid Simulator [Devblog 116] NO-STEAM. No group limit is published. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC off.
Which map has Raid Simulator [Devblog 116] NO-STEAM selected?
A procedural map runs on Raid Simulator [Devblog 116] NO-STEAM, generated by the game.
Wipe data
When does Raid Simulator [Devblog 116] NO-STEAM wipe, and how often?
The record for Raid Simulator [Devblog 116] NO-STEAM holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC.
Tags, lists
Which lists on Rust Data hold Raid Simulator [Devblog 116] NO-STEAM, and which filters?
These Rust Data lists include Raid Simulator [Devblog 116] NO-STEAM: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
Which meanings do the tags on Raid Simulator [Devblog 116] NO-STEAM hold?
These tags are published by Raid Simulator [Devblog 116] NO-STEAM and read by the game's server browser: mp100 (Max players): The server lists 100 slots; v1381 (Protocol): To join, your game must run protocol 1381; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h202183d3 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Raid Simulator [Devblog 116] NO-STEAM?
In Rust, F1 opens the console: type client.connect 188.19.61.93:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.