Offline 188.236.229.98:28015 checked 12d ago
testserver
Connect
srv = rust.server("188.236.229.98:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.236.229.98:28015
- region
- –
- max players
- 10
- group limit
- 5 max
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 14:25 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 9/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 58 on average | 18/150 |
| 2 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 5/200 |
| 3 | Rustico 3 | groups of 5 · 9 on average | 22/100 |
| 4 | SGRust@Mint | groups of 6 · 1 on average | 2/10 |
| 5 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does testserver rank?
Rank #12,917 on seven-day player hours for testserver, within the top 60% of all ranked servers.
What population does testserver carry?
The current row shows testserver offline; the last response was 12 days 16 hours ago.
Server data
What Rust version does testserver run?
Rust network protocol 2634 and build 167058 on Windows is what testserver runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is testserver, and is it online now?
testserver is offline at this refresh; the last response came 12 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.
Where does testserver sit?
No region is published by testserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.236.229.98:28015 is its address.
Settings and map
Which rules apply on testserver, and what settings?
You will not find a gather rate in the string testserver. The cap on a group is 5 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has testserver loaded?
A procedural map runs on testserver, generated by the game.
Wipe schedule
When does testserver wipe, and how often?
The record for testserver holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 14 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain testserver?
These Rust Data lists include testserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on testserver hold?
Read by the game's server browser, the tags testserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts5 (Group limit): Team size tops out at 5; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): The server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join testserver?
Enter client.connect 188.236.229.98:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.