Offline 188.240.63.123:28080 checked 33d ago
Friendly Fire
Connect
srv = rust.server("188.240.63.123:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 17 Sep, 12:14 UTC41d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 363602788
- map
- Procedural Map
- size
- 2500
- seed
- 363602788
Server
srv.info()- address
- 188.240.63.123:28080
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 12:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 159/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 189/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
Quick answers
From the figures on this page.
Population
How does Friendly Fire compare in the rankings?
Over the last seven days Friendly Fire sits at #16,599 on player hours, in the top 71% of ranked servers.
What population does Friendly Fire carry?
The current row shows Friendly Fire offline; the last response was 33 days 3 hours ago.
Server data
Which Rust version is Friendly Fire on?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Friendly Fire. Steam updates your game for you, but the protocol must match to join.
Is Friendly Fire up, and what does its uptime show?
Friendly Fire is offline at this refresh; the last response came 33 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Friendly Fire sit?
For Friendly Fire, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.240.63.123:28080.
Rules, settings, map
Which settings and rules does Friendly Fire run?
You will not find a gather rate in the string Friendly Fire. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Friendly Fire?
The game generates the map on Friendly Fire: procedural, size 2,500, seed 363602788. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Friendly Fire wipe?
A rhythm cannot be read from the wipes of Friendly Fire on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 41 days 23 hours ago.
On Friendly Fire, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Friendly Fire appear among Rust Data lists and filters?
On Rust Data, Friendly Fire appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Friendly Fire?
These tags are published by Friendly Fire and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Friendly Fire?
The manual route: launch Rust, F1, then client.connect 188.240.63.123:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.