Offline 188.241.241.200:27015 checked 7d ago
IKS[211 Devblog]
Connect
srv = rust.server("188.241.241.200:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 188.241.241.200:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 201/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 191/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 30/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 165/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 60/1000 |
Quick answers
From the figures on this page.
Player counts
How does IKS[211 Devblog] compare in the rankings?
Player hours over seven days put IKS[211 Devblog] at #14,786, in the top 67% of the ranked set.
How full does IKS[211 Devblog] run?
Offline now for IKS[211 Devblog], with the last sample 7 days 5 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is IKS[211 Devblog] on?
Version Rust network protocol 2164 on Windows is reported by IKS[211 Devblog]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is IKS[211 Devblog], and is it up?
The latest sample has IKS[211 Devblog] offline, with a last sighting 7 days 5 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. The first row Rust Data holds for it is dated 20 October 2026.
In which location is IKS[211 Devblog] hosted?
No region is published by IKS[211 Devblog]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.241.241.200:27015.
Map and rules
Which settings and rules does IKS[211 Devblog] run?
No gather rate appears in the name: IKS[211 Devblog]. The field for group size is empty. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The VAC field reads off.
Wipes and dates
On what schedule does IKS[211 Devblog] wipe?
Too few wipes are on record for IKS[211 Devblog] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 days 21 hours ago.
Lists and tags
Which Rust Data filters and lists contain IKS[211 Devblog]?
On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
How should you read the server tags on IKS[211 Devblog]?
The game's server browser reads these tags from IKS[211 Devblog]: mp10 (Max players): Slot count: 10; v2164 (Protocol): Protocol 2164 is required; a different game version cannot connect; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): The Modded section lists it, because plugins or settings change the game; hb68d7370 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join IKS[211 Devblog]?
In Rust, F1 opens the console: type client.connect 188.241.241.200:27015. Launch Rust on this page does the same by opening the game through Steam and connecting.