Offline 188.243.182.169:28015 checked 12d ago
STENKICH production
Connect
srv = rust.server("188.243.182.169:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:17 UTC FW27d ago | 0 | NaN | running | 0 |
| 1 | Sun 27 Sep, 16:02 UTC31d ago | 3 | halved by day 2 | 4.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.243.182.169:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 17:51 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 132/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 72/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does STENKICH production rank?
Player hours over seven days put STENKICH production at #15,123, in the top 70% of the ranked set.
How many players does STENKICH production hold at once?
The current row shows STENKICH production offline; the last response was 12 days 11 hours ago.
About the server
Which Rust version is STENKICH production on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by STENKICH production. Joining needs the same protocol on your game; Steam handles the update.
How reliable is STENKICH production, and is it up?
The latest sample has STENKICH production offline, with a last sighting 12 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 September 2026.
Where does STENKICH production sit?
For STENKICH production, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.243.182.169:28015 is its address.
Settings and map
Which rules apply on STENKICH production, and what settings?
You will not find a gather rate in the string STENKICH production. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC off.
Which map has STENKICH production selected?
A procedural map runs on STENKICH production, generated by the game.
Wipe schedule
When does STENKICH production wipe, and on what schedule?
A rhythm cannot be read from the wipes of STENKICH production on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 31 days 16 hours ago, and that is the one in play.
On STENKICH production, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags, lists
Which lists on Rust Data hold STENKICH production, and which filters?
The Rust Data lists that STENKICH production fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on STENKICH production?
The game's server browser reads these tags from STENKICH production: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into STENKICH production?
The manual route: launch Rust, F1, then client.connect 188.243.182.169:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.