Offline 188.245.23.9:28015 checked 15d ago
tbe-export
Connect
srv = rust.server("188.245.23.9:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 15:14 UTC15d ago | 0 | NaN | running | 0 |
| 1 | Mon 12 Oct, 15:10 UTC16d ago | 0 | NaN | 1 days | 0 |
| 2 | Fri 9 Oct, 18:50 UTC19d ago | 0 | NaN | 2.8 days | 0 |
| 3 | Thu 8 Oct, 15:12 UTC20d ago | 0 | NaN | 1.2 days | 0 |
| 4 | Wed 7 Oct, 16:31 UTC21d ago | 0 | NaN | 0.9 days | 0 |
| 5 | Tue 6 Oct, 15:14 UTC22d ago | 0 | NaN | 1.1 days | 0 |
| 6 | Mon 5 Oct, 10:09 UTC24d ago | 0 | NaN | 1.2 days | 0 |
| 7 | Sun 4 Oct, 10:09 UTC25d ago | 0 | NaN | 1 days | 0 |
| 8 | Sat 3 Oct, 10:09 UTC26d ago | 0 | NaN | 1 days | 0 |
| 9 | Fri 2 Oct, 17:27 UTC26d ago | 0 | NaN | 0.7 days | 0 |
| 10 | Fri 2 Oct, 09:31 UTC27d ago | 0 | NaN | 0.3 days | 0 |
| 11 | Fri 2 Oct, 00:22 UTC27d ago | 0 | NaN | 0.4 days | 0 |
| 12 | Thu 1 Oct, 18:06 UTC FW27d ago | 0 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.245.23.9:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 17:49 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 146/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Player counts
How does tbe-export compare in the rankings?
Rank #15,312 on seven-day player hours for tbe-export, within the top 71% of all ranked servers.
What population does tbe-export carry?
The current row shows tbe-export offline; the last response was 15 days 16 hours ago.
Server facts
What Rust version does tbe-export run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by tbe-export. Joining needs the same protocol on your game; Steam handles the update.
How reliable is tbe-export, and is it up?
The latest sample has tbe-export offline, with a last sighting 15 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 28 September 2026.
Which location does tbe-export run from?
There is no region published for tbe-export. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.245.23.9:28015.
Map and rules
Which settings and rules does tbe-export run?
The name tbe-export carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on tbe-export?
tbe-export runs a procedural map, which the game generates.
Wipe schedule
On what schedule does tbe-export wipe?
Irregular wipe times on tbe-export leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 16 hours ago, and that is the one in play.
On tbe-export, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold tbe-export, and which filters?
These Rust Data lists include tbe-export: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on tbe-export hold?
These tags are published by tbe-export and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into tbe-export?
In Rust, F1 opens the console: type client.connect 188.245.23.9:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.