Rust Data

rustdata.spaceservers188.253.18.220:28451.ipynb

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Offline 188.253.18.220:28450 checked 10h ago

CSL Scenery Budget Test

moddedoxide

Connect

srv = rust.server("188.253.18.220:28451")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 7 # peak 425
rank #4,046 # top 18%
last wipe 22h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
020040060080023:0001:0003:0006:0008:0010:00Wiped Tue 27 Oct, 23:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 23:37 UTC22h ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
188.253.18.220:28450
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 23:37 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average108/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average114/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population

How does CSL Scenery Budget Test compare in the rankings?

Rank #4,046 on seven-day player hours for CSL Scenery Budget Test, within the top 18% of all ranked servers.

What population does CSL Scenery Budget Test carry?

Offline now for CSL Scenery Budget Test, with the last sample 10 hours ago. Over the last seven days it averaged 7 players and peaked at 425. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 85 players.

Server data

Which Rust version is CSL Scenery Budget Test on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by CSL Scenery Budget Test. Steam updates your game for you, but the protocol must match to join.

How reliable is CSL Scenery Budget Test, and is it up?

CSL Scenery Budget Test is offline at this refresh; the last response came 10 hours ago. Its earliest recorded date in Rust Data is 27 October 2026.

Where does CSL Scenery Budget Test sit?

No region is published by CSL Scenery Budget Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.253.18.220:28450.

Rules, settings, map

Which settings and rules does CSL Scenery Budget Test run?

No gather rate appears in the name: CSL Scenery Budget Test. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.

Wipes and dates

When does CSL Scenery Budget Test wipe, and how often?

The record for CSL Scenery Budget Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 22 hours ago.

Lists and tags

Which lists on Rust Data hold CSL Scenery Budget Test, and which filters?

These Rust Data lists include CSL Scenery Budget Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on CSL Scenery Budget Test hold?

These tags are published by CSL Scenery Budget Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to CSL Scenery Budget Test?

Enter client.connect 188.253.18.220:28450 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,961 players 11,800 servers online