Rust Data

rustdata.spaceservers188.255.171.144:10003.ipynb

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Offline 188.255.171.144:10002 checked 7d ago

Skynet Rust Config Server

moddedoxide

Connect

srv = rust.server("188.255.171.144:10003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.255.171.144:10002
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 22:07 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average78/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average143/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average51/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average143/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Skynet Rust Config Server rank?

Rank #15,327 on seven-day player hours for Skynet Rust Config Server, within the top 69% of all ranked servers.

What population does Skynet Rust Config Server carry?

Skynet Rust Config Server returns no live count at this refresh, having last been seen 7 days 2 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on Skynet Rust Config Server?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Skynet Rust Config Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Skynet Rust Config Server, and is it up?

Skynet Rust Config Server is offline at this refresh; the last response came 7 days 2 hours ago. Over the last 7 full days the hours up number 18 of 168, 11%. The first row Rust Data holds for it is dated 21 October 2026.

Where does Skynet Rust Config Server sit?

There is no region published for Skynet Rust Config Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 188.255.171.144:10002 is its address.

Settings and map

What rules and settings are recorded for Skynet Rust Config Server?

The name Skynet Rust Config Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Skynet Rust Config Server selected?

The game generates its map: procedural, on Skynet Rust Config Server.

Wipe data

When does Skynet Rust Config Server wipe, and how often?

A rhythm cannot be read from the wipes of Skynet Rust Config Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 22 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Skynet Rust Config Server?

These Rust Data lists include Skynet Rust Config Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Skynet Rust Config Server?

Read by the game's server browser, the tags Skynet Rust Config Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Skynet Rust Config Server?

Enter client.connect 188.255.171.144:10002 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,341 players 11,847 servers online