Offline 188.255.171.144:28015 checked 4d ago
Skynet Rust Config Server
Connect
srv = rust.server("188.255.171.144:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 22:07 UTC7d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.255.171.144:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 22:07 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 153/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 240/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349/350 |
Quick answers
From the figures on this page.
Player counts
What position does Skynet Rust Config Server take in the server rankings?
Over the last seven days Skynet Rust Config Server sits at #15,341 on player hours, in the top 69% of ranked servers.
How full does Skynet Rust Config Server run?
Offline now for Skynet Rust Config Server, with the last sample 4 days 19 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on Skynet Rust Config Server?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Skynet Rust Config Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Skynet Rust Config Server, and is it up?
Skynet Rust Config Server is offline at this refresh; the last response came 4 days 19 hours ago. 52 of 168 hours up over the last 7 full days, or 31%. Its earliest recorded date in Rust Data is 21 October 2026.
In which location is Skynet Rust Config Server hosted?
There is no region published for Skynet Rust Config Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.255.171.144:28015.
Map and rules
Which rules apply on Skynet Rust Config Server, and what settings?
You will not find a gather rate in the string Skynet Rust Config Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Skynet Rust Config Server selected?
Skynet Rust Config Server runs a procedural map, which the game generates.
Wipes and dates
When does Skynet Rust Config Server wipe, and how often?
A rhythm cannot be read from the wipes of Skynet Rust Config Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 18 hours ago, and that is the one in play.
On Skynet Rust Config Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Skynet Rust Config Server?
These Rust Data lists include Skynet Rust Config Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Skynet Rust Config Server?
Read by the game's server browser, the tags Skynet Rust Config Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Skynet Rust Config Server?
Enter client.connect 188.255.171.144:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.