Offline 188.40.110.20:28015 checked 25d ago
mK PVE Dev Server
Connect
srv = rust.server("188.40.110.20:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 12345
- map
- Procedural Map
- size
- 3500
- seed
- 12345
Server
srv.info()- address
- 188.40.110.20:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 09:32 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 102/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 128/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 98/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 30/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Quick answers
From the figures on this page.
Player counts
What position does mK PVE Dev Server take in the server rankings?
Player hours over seven days put mK PVE Dev Server at #16,015, in the top 70% of the ranked set.
What population does mK PVE Dev Server carry?
Offline now for mK PVE Dev Server, with the last sample 25 days 6 hours ago.
Server data
What Rust version does mK PVE Dev Server run?
Version Rust network protocol 2633 and build 165217 on Linux is reported by mK PVE Dev Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is mK PVE Dev Server, and is it online now?
Offline now for mK PVE Dev Server, last seen 25 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 29 September 2026.
Where does mK PVE Dev Server sit?
There is no region published for mK PVE Dev Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.40.110.20:28015.
Settings and map
What rules and settings are recorded for mK PVE Dev Server?
No gather rate appears in the name: mK PVE Dev Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has mK PVE Dev Server loaded?
The game generates the map on mK PVE Dev Server: procedural, size 3,500, seed 12345. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does mK PVE Dev Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of mK PVE Dev Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 29 days 11 hours ago.
Lists and tags
Where does mK PVE Dev Server appear among Rust Data lists and filters?
On Rust Data, mK PVE Dev Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on mK PVE Dev Server?
These tags are published by mK PVE Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to mK PVE Dev Server?
In Rust, F1 opens the console: type client.connect 188.40.110.20:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.