Rust Data

rustdata.spaceservers188.70.3.156:28175.ipynb

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Offline 188.70.3.156:28175 checked 37d ago

Ahm2d Local Cinematic Stage

moddedoxide

Connect

srv = rust.server("188.70.3.156:28175")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank #13,274 # top 58%
last wipe 37d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.70.3.156:28175
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 09:04 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Player counts

How does Ahm2d Local Cinematic Stage compare in the rankings?

Player hours over seven days put Ahm2d Local Cinematic Stage at #13,274, in the top 58% of the ranked set.

How many players does Ahm2d Local Cinematic Stage hold at once?

The current row shows Ahm2d Local Cinematic Stage offline; the last response was 37 days 16 hours ago.

Server data

What Rust version does Ahm2d Local Cinematic Stage run?

Rust network protocol 2633 and build 164530 on Windows is what Ahm2d Local Cinematic Stage runs. Steam updates your game for you, but the protocol must match to join.

Is Ahm2d Local Cinematic Stage up, and what does its uptime show?

Ahm2d Local Cinematic Stage is offline at this refresh; the last response came 37 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 21 September 2026.

Where does Ahm2d Local Cinematic Stage sit?

For Ahm2d Local Cinematic Stage, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.70.3.156:28175.

Map and rules

Which settings and rules does Ahm2d Local Cinematic Stage run?

The name Ahm2d Local Cinematic Stage carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Ahm2d Local Cinematic Stage?

A procedural map runs on Ahm2d Local Cinematic Stage, generated by the game.

Wipe data

When does Ahm2d Local Cinematic Stage wipe, and on what schedule?

A rhythm cannot be read from the wipes of Ahm2d Local Cinematic Stage on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 37 days 18 hours ago.

Lists and tags

Which lists on Rust Data hold Ahm2d Local Cinematic Stage, and which filters?

The Rust Data lists that Ahm2d Local Cinematic Stage fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Ahm2d Local Cinematic Stage hold?

These tags are published by Ahm2d Local Cinematic Stage and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Ahm2d Local Cinematic Stage?

In Rust, F1 opens the console: type client.connect 188.70.3.156:28175. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,972 players 11,694 servers online