Offline 188.70.3.156:28175 checked 37d ago
Ahm2d Local Cinematic Stage
Connect
srv = rust.server("188.70.3.156:28175")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.70.3.156:28175
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 09:04 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 15/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 31/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 14/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Player counts
How does Ahm2d Local Cinematic Stage compare in the rankings?
Player hours over seven days put Ahm2d Local Cinematic Stage at #13,274, in the top 58% of the ranked set.
How many players does Ahm2d Local Cinematic Stage hold at once?
The current row shows Ahm2d Local Cinematic Stage offline; the last response was 37 days 16 hours ago.
Server data
What Rust version does Ahm2d Local Cinematic Stage run?
Rust network protocol 2633 and build 164530 on Windows is what Ahm2d Local Cinematic Stage runs. Steam updates your game for you, but the protocol must match to join.
Is Ahm2d Local Cinematic Stage up, and what does its uptime show?
Ahm2d Local Cinematic Stage is offline at this refresh; the last response came 37 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 21 September 2026.
Where does Ahm2d Local Cinematic Stage sit?
For Ahm2d Local Cinematic Stage, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.70.3.156:28175.
Map and rules
Which settings and rules does Ahm2d Local Cinematic Stage run?
The name Ahm2d Local Cinematic Stage carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Ahm2d Local Cinematic Stage?
A procedural map runs on Ahm2d Local Cinematic Stage, generated by the game.
Wipe data
When does Ahm2d Local Cinematic Stage wipe, and on what schedule?
A rhythm cannot be read from the wipes of Ahm2d Local Cinematic Stage on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 37 days 18 hours ago.
Lists and tags
Which lists on Rust Data hold Ahm2d Local Cinematic Stage, and which filters?
The Rust Data lists that Ahm2d Local Cinematic Stage fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Ahm2d Local Cinematic Stage hold?
These tags are published by Ahm2d Local Cinematic Stage and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Ahm2d Local Cinematic Stage?
In Rust, F1 opens the console: type client.connect 188.70.3.156:28175. Launch Rust on this page does the same by opening the game through Steam and connecting.