Rust Data

rustdata.spaceservers188.75.159.118:28016.ipynb

Run all rust-data · live

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Offline 188.75.159.118:28015 checked 7d ago

Test

moddedoxide

Connect

srv = rust.server("188.75.159.118:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,452 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 16:40 UTC7d ago 0 NaN running 1
1 Sat 17 Oct, 23:31 UTC11d ago 1 NaN 3.7 days 0
2 Fri 16 Oct, 14:37 UTC12d ago 1 NaN 1.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.75.159.118:28015
region
– · ger
max players
100
group limit
not published
wipe schedule
–
last wipe
21 Oct 2026, 16:40 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average108/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average147/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population data

How does Test compare in the rankings?

Player hours over seven days put Test at #15,452, in the top 69% of the ranked set.

How full does Test run?

The current row shows Test offline; the last response was 7 days 15 hours ago.

About the server

What Rust version does Test run?

The build is Rust network protocol 2574 and build 111282 on Windows, run by Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Test, and is it up?

Offline now for Test, last seen 7 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 11 October 2026.

In which location is Test hosted?

There is no region published for Test, and the region code is ger. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.75.159.118:28015.

Map and rules

Which settings and rules does Test run?

You will not find a gather rate in the string Test. The field for group size is empty. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.

Which map has Test loaded?

A procedural map runs on Test, generated by the game.

Wipes and dates

On what schedule does Test wipe?

Irregular wipe times on Test leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 days 15 hours ago.

What is wipe day on Test like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Test appear among Rust Data lists and filters?

The Rust Data lists that Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Which meanings do the tags on Test hold?

These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; v2574 (Protocol): Protocol 2574 is required; a different game version cannot connect; cs111282 (Build): Build number: 111282; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): Region code in the data: ger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Test?

Enter client.connect 188.75.159.118:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rger,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
v2574
Protocol Protocol 2574 is required; a different game version cannot connect.
cs111282
Build Build number: 111282.
ptrak
Networking The network layer is RakNet, standard for the game.
$rger
Region code Region code in the data: ger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,965 players 11,641 servers online