Rust Data

rustdata.spaceservers188.82.56.95:28016.ipynb

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Offline 188.82.56.95:28015 checked 1h ago

Rust Plus200 Teste

moddedoxide

Connect

srv = rust.server("188.82.56.95:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak 1
rank #10,047 # top 45%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75105:0023:0002:0016:0022:0002:00Wiped Tue 27 Oct, 21:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 21:58 UTC1d ago NaN NaN running 0
1 Mon 26 Oct, 23:28 UTC2d ago 1 NaN 0.9 days 0
2 Mon 19 Oct, 15:35 UTC9d ago 1 halved by day 1 7.3 days 0
3 Sat 17 Oct, 23:56 UTC11d ago 1 NaN 1.7 days 1
4 Wed 14 Oct, 09:38 UTC14d ago 1 halved by day 1 3.6 days 0
5 Thu 8 Oct, 21:42 UTC20d ago 1 halved by day 1 5.5 days 0
6 Wed 7 Oct, 02:37 UTC22d ago 1 NaN 1.8 days 0
7 Mon 5 Oct, 16:21 UTC23d ago 1 NaN 1.4 days 0
8 Sun 4 Oct, 15:38 UTC24d ago 1 NaN 1 days 1
9 Sat 3 Oct, 22:40 UTC25d ago 1 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1517734688
Map of Rust Plus200 Teste
map
Procedural Map
size
5000
seed
1517734688
Open on RustMaps

Server

srv.info()
address
188.82.56.95:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 21:58 UTC
hostname
–
first seen
3 Oct 2026

About this server · in its own words

print(srv.description)
Welcome To My Server Solo/Duo/Trio/Quad Team Max: 3 Convoy Raidable Bases Raidme HeliCrashEvent PowerPlantEvent WaterEvent ZombieHorde AirfieldEvent ArmoredTrain Better Npc Shop AutoBaseUpgrade Backpacks /Nvg (Players must already have NVGs in their inventory and can still only ) Kit More

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average42/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Player counts

What position does Rust Plus200 Teste take in the server rankings?

Player hours over seven days put Rust Plus200 Teste at #10,047, in the top 45% of the ranked set.

How many players does Rust Plus200 Teste hold at once?

The current row shows Rust Plus200 Teste offline; the last response was 1 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 06:00 UTC, averaging 1 players.

Server data

What is the Rust version on Rust Plus200 Teste?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Plus200 Teste. Steam updates your game for you, but the protocol must match to join.

Is Rust Plus200 Teste up, and what does its uptime show?

The latest sample has Rust Plus200 Teste offline, with a last sighting 1 hours ago. Over the last 7 full days the hours up number 25 of 168, 15%. The first row Rust Data holds for it is dated 3 October 2026.

Where does Rust Plus200 Teste sit?

For Rust Plus200 Teste, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.82.56.95:28015 is its address.

Settings and map

Which settings and rules does Rust Plus200 Teste run?

You will not find a gather rate in the string Rust Plus200 Teste. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Rust Plus200 Teste loaded?

Size 5,000, seed 1517734688: the procedural map on Rust Plus200 Teste, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Rust Plus200 Teste wipe?

No next wipe can be predicted for Rust Plus200 Teste, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 hours ago, and that is the one in play.

On Rust Plus200 Teste, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 6 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Where does Rust Plus200 Teste appear among Rust Data lists and filters?

On Rust Data, Rust Plus200 Teste appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Rust Plus200 Teste?

These tags are published by Rust Plus200 Teste and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Rust Plus200 Teste?

The manual route: launch Rust, F1, then client.connect 188.82.56.95:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp15
Max players Slot count: 15.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,246 players 11,665 servers online