Offline 188.82.56.95:28015 checked 1h ago
Rust Plus200 Teste
Connect
srv = rust.server("188.82.56.95:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 21:58 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Mon 26 Oct, 23:28 UTC2d ago | 1 | NaN | 0.9 days | 0 |
| 2 | Mon 19 Oct, 15:35 UTC9d ago | 1 | halved by day 1 | 7.3 days | 0 |
| 3 | Sat 17 Oct, 23:56 UTC11d ago | 1 | NaN | 1.7 days | 1 |
| 4 | Wed 14 Oct, 09:38 UTC14d ago | 1 | halved by day 1 | 3.6 days | 0 |
| 5 | Thu 8 Oct, 21:42 UTC20d ago | 1 | halved by day 1 | 5.5 days | 0 |
| 6 | Wed 7 Oct, 02:37 UTC22d ago | 1 | NaN | 1.8 days | 0 |
| 7 | Mon 5 Oct, 16:21 UTC23d ago | 1 | NaN | 1.4 days | 0 |
| 8 | Sun 4 Oct, 15:38 UTC24d ago | 1 | NaN | 1 days | 1 |
| 9 | Sat 3 Oct, 22:40 UTC25d ago | 1 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1517734688
- map
- Procedural Map
- size
- 5000
- seed
- 1517734688
Server
srv.info()- address
- 188.82.56.95:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 21:58 UTC
- hostname
- –
- first seen
- 3 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 42/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Plus200 Teste take in the server rankings?
Player hours over seven days put Rust Plus200 Teste at #10,047, in the top 45% of the ranked set.
How many players does Rust Plus200 Teste hold at once?
The current row shows Rust Plus200 Teste offline; the last response was 1 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 06:00 UTC, averaging 1 players.
Server data
What is the Rust version on Rust Plus200 Teste?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Plus200 Teste. Steam updates your game for you, but the protocol must match to join.
Is Rust Plus200 Teste up, and what does its uptime show?
The latest sample has Rust Plus200 Teste offline, with a last sighting 1 hours ago. Over the last 7 full days the hours up number 25 of 168, 15%. The first row Rust Data holds for it is dated 3 October 2026.
Where does Rust Plus200 Teste sit?
For Rust Plus200 Teste, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.82.56.95:28015 is its address.
Settings and map
Which settings and rules does Rust Plus200 Teste run?
You will not find a gather rate in the string Rust Plus200 Teste. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Rust Plus200 Teste loaded?
Size 5,000, seed 1517734688: the procedural map on Rust Plus200 Teste, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Rust Plus200 Teste wipe?
No next wipe can be predicted for Rust Plus200 Teste, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 hours ago, and that is the one in play.
On Rust Plus200 Teste, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 6 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Where does Rust Plus200 Teste appear among Rust Data lists and filters?
On Rust Data, Rust Plus200 Teste appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Rust Plus200 Teste?
These tags are published by Rust Plus200 Teste and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Rust Plus200 Teste?
The manual route: launch Rust, F1, then client.connect 188.82.56.95:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
