Rust Data

rustdata.spaceservers188.82.56.95:28026.ipynb

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Offline 188.82.56.95:28024 checked 4d ago

Rust Plus 200

moddedoxide

Connect

srv = rust.server("188.82.56.95:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak 1
rank #11,094 # top 50%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct16 Oct22 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 02:17 UTC5d ago 1 NaN running 0
1 Fri 16 Oct, 17:04 UTC11d ago 0 NaN 6.4 days 0
2 Sat 10 Oct, 23:44 UTC17d ago 1 halved by day 1 5.7 days 0
3 Wed 23 Sep, 21:44 UTC34d ago 1 NaN 17.1 days 0
4 Tue 22 Sep, 20:54 UTC35d ago 1 NaN 1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 588009278
Map of Rust Plus 200
map
Procedural Map
size
5000
seed
588009278
Open on RustMaps

Server

srv.info()
address
188.82.56.95:28024
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 02:17 UTC
hostname
–
first seen
14 Sep 2026

About this server · in its own words

print(srv.description)
Welcome To My Server Solo/Duo/Trio/Quad Team Max: 3 Convoy Raidable Bases Raidme HeliCrashEvent PowerPlantEvent WaterEvent ZombieHorde AirfieldEvent ArmoredTrain Better Npc Shop AutoBaseUpgrade Backpacks /Nvg (Players must already have NVGs in their inventory and can still only ) Kit More

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average93/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average97/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average40/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

Quick answers

From the figures on this page.

Player counts

How does Rust Plus 200 compare in the rankings?

Player hours over seven days put Rust Plus 200 at #11,094, in the top 50% of the ranked set.

How full does Rust Plus 200 run?

Rust Plus 200 returns no live count at this refresh, having last been seen 4 days 9 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

Which Rust version is Rust Plus 200 on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Plus 200. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Plus 200, and is it online now?

The latest sample has Rust Plus 200 offline, with a last sighting 4 days 9 hours ago. Uptime of 12% across the last 7 full days: 20 hours of 168. The first row Rust Data holds for it is dated 14 September 2026.

Which location does Rust Plus 200 run from?

For Rust Plus 200, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.82.56.95:28024.

Settings and map

What rules and settings are recorded for Rust Plus 200?

You will not find a gather rate in the string Rust Plus 200. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Plus 200?

The game generates the map on Rust Plus 200: procedural, size 5,000, seed 588009278. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Rust Plus 200 wipe, and on what schedule?

No next wipe can be predicted for Rust Plus 200, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 4 hours ago.

What is wipe day on Rust Plus 200 like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which Rust Data filters and lists contain Rust Plus 200?

On Rust Data, Rust Plus 200 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Rust Plus 200 hold?

These tags are published by Rust Plus 200 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Rust Plus 200?

In Rust, F1 opens the console: type client.connect 188.82.56.95:28024. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/qEVpFPAdNG is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp15
Max players The server lists 15 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,815 players 11,628 servers online