Offline 189.18.115.0:28015 checked 1h ago
OPC server
Connect
srv = rust.server("189.18.115.0:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1310747615
- map
- Procedural Map
- size
- 3500
- seed
- 1310747615
Server
srv.info()- address
- 189.18.115.0:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 01:41 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 169/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 180/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 142/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 54/1000 |
Quick answers
From the figures on this page.
Population
How does OPC server compare in the rankings?
Over the last seven days OPC server sits at #7,794 on player hours, in the top 35% of ranked servers.
What population does OPC server carry?
Offline now for OPC server, with the last sample 1 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.
Server data
How smoothly does OPC server run?
Server fps over the last 48 hours averages 126; the floor is 85. The entity count peaked at 73,762, covering buildings, deployables and the rest of the world. The memory field tops out at 2,393 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on OPC server?
Rust network protocol 2635 and build 168909 on Windows is what OPC server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is OPC server, and is it online now?
Offline now for OPC server, last seen 1 hours ago. A restart about 1 hours ago is what its reported uptime implies. 48 of 48 hours up over the last 2 full days, or 100%. Its earliest recorded date in Rust Data is 25 October 2026.
Where does OPC server sit?
For OPC server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 189.18.115.0:28015.
Settings and map
What rules and settings are recorded for OPC server?
You will not find a gather rate in the string OPC server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on OPC server?
OPC server runs a procedural map of size 3,500 with seed 1310747615, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does OPC server wipe?
The record for OPC server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 9 hours ago, and that is the one in play.
Tags, lists
Where does OPC server appear among Rust Data lists and filters?
These Rust Data lists include OPC server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on OPC server hold?
Read by the game's server browser, the tags OPC server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into OPC server?
Enter client.connect 189.18.115.0:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.