Rust Data

rustdata.spaceservers189.80.150.199:28026.ipynb

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Offline 189.80.150.199:28025 checked 20d ago

Toddy Cinematic Server

vanillamoddedcarbon

Connect

srv = rust.server("189.80.150.199:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,836 # top 72%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
189.80.150.199:28025
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 00:20 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average162/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average121/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average37/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Toddy Cinematic Server rank?

Rank #15,836 on seven-day player hours for Toddy Cinematic Server, within the top 72% of all ranked servers.

How many players does Toddy Cinematic Server hold at once?

Toddy Cinematic Server returns no live count at this refresh, having last been seen 20 days 3 hours ago.

About the server

What is the Rust version on Toddy Cinematic Server?

Version Rust network protocol 2634 and build 166652 on Linux is reported by Toddy Cinematic Server. The protocol has to match before you can join, and Steam does the updating.

Is Toddy Cinematic Server up, and what does its uptime show?

The latest sample has Toddy Cinematic Server offline, with a last sighting 20 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 8 October 2026.

Which location does Toddy Cinematic Server run from?

For Toddy Cinematic Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 189.80.150.199:28025 is its address.

Map and rules

Which settings and rules does Toddy Cinematic Server run?

No gather rate appears in the name: Toddy Cinematic Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Toddy Cinematic Server wipe, and how often?

A rhythm cannot be read from the wipes of Toddy Cinematic Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 23 days 20 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold Toddy Cinematic Server, and which filters?

On Rust Data, Toddy Cinematic Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Toddy Cinematic Server hold?

These tags are published by Toddy Cinematic Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Toddy Cinematic Server?

In Rust, F1 opens the console: type client.connect 189.80.150.199:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,677 players 11,911 servers online