Offline 190.120.230.113:28115 checked 21d ago
Rust Oxide Dev - Local
Connect
srv = rust.server("190.120.230.113:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 190.120.230.113:28115
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 12:35 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 13/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 35/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 35/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 128/200 |
Quick answers
From the figures on this page.
Population data
What position does Rust Oxide Dev - Local take in the server rankings?
Over the last seven days Rust Oxide Dev - Local sits at #15,900 on player hours, in the top 72% of ranked servers.
What population does Rust Oxide Dev - Local carry?
Offline now for Rust Oxide Dev - Local, with the last sample 21 days 20 hours ago.
About the server
What Rust version does Rust Oxide Dev - Local run?
The build is Rust network protocol 2634 and build 167058 on Windows, run by Rust Oxide Dev - Local. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Oxide Dev - Local, and is it up?
Rust Oxide Dev - Local is offline at this refresh; the last response came 21 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 8 October 2026.
In which location is Rust Oxide Dev - Local hosted?
There is no region published for Rust Oxide Dev - Local. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 190.120.230.113:28115.
Map and rules
Which rules apply on Rust Oxide Dev - Local, and what settings?
The name Rust Oxide Dev - Local carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Rust Oxide Dev - Local selected?
The game generates its map: procedural, on Rust Oxide Dev - Local.
Wipe data
When does Rust Oxide Dev - Local wipe, and on what schedule?
The record for Rust Oxide Dev - Local holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 13 hours ago.
Tags, lists
Which Rust Data filters and lists contain Rust Oxide Dev - Local?
The Rust Data lists that Rust Oxide Dev - Local fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Oxide Dev - Local?
The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): The server runs build 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Rust Oxide Dev - Local?
Enter client.connect 190.120.230.113:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.