Rust Data

rustdata.spaceservers190.192.19.126:28017.ipynb

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Offline 190.192.19.126:28015 checked 1d ago

Test Server

moddedcarbon

Connect

srv = rust.server("190.192.19.126:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 1
rank #12,003 # top 54%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75121:0022:0000:0001:0003:0004:00Wiped Tue 27 Oct, 21:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 21:35 UTC1d ago NaN NaN running 0
1 Wed 30 Sep, 22:18 UTC28d ago 4 NaN 27 days 0
2 Sun 27 Sep, 01:47 UTC32d ago 1 NaN 3.9 days 1
3 Sat 26 Sep, 01:47 UTC33d ago 1 NaN 1 days 0
4 Wed 23 Sep, 03:46 UTC36d ago 1 NaN 2.9 days 1
5 Tue 22 Sep, 21:39 UTC36d ago 1 NaN 0.3 days 0
6 Thu 17 Sep, 04:13 UTC42d ago 1 NaN 5.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
190.192.19.126:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 21:35 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average194/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average268/700

Quick answers

From the figures on this page.

Player counts

What position does Test Server take in the server rankings?

Player hours over seven days put Test Server at #12,003, in the top 54% of the ranked set.

How many players does Test Server hold at once?

Offline now for Test Server, with the last sample 33 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 1 players.

Server facts

What is the Rust version on Test Server?

Rust network protocol 2635 and build 169423 on Windows is what Test Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is Test Server up, and what does its uptime show?

Test Server is offline at this refresh; the last response came 33 hours ago. Over the last 7 full days the hours up number 8 of 168, 5%. Rust Data logged it first on 13 September 2026.

Where does Test Server sit?

For Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 190.192.19.126:28015.

Map and rules

Which rules apply on Test Server, and what settings?

You will not find a gather rate in the string Test Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on Test Server?

A procedural map runs on Test Server, generated by the game.

Wipes and dates

When does Test Server wipe, and on what schedule?

Irregular wipe times on Test Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 40 hours ago.

On Test Server, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags, lists

Which lists on Rust Data hold Test Server, and which filters?

On Rust Data, Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Test Server?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169423 (Build): The server runs build 169423; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Test Server?

Enter client.connect 190.192.19.126:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs169423,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players The server lists 30 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169423
Build The server runs build 169423.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,657 players 11,837 servers online