Offline 191.11.1.84:28035 checked 6d ago
Creative / Build 2
Connect
srv = rust.server("191.11.1.84:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 15:46 UTC7d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 191.11.1.84:28035
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 15:46 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 10/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 1 on average | 4/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 63/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 47/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 97/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 70/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Creative / Build 2 rank?
Over the last seven days Creative / Build 2 sits at #11,330 on player hours, in the top 51% of ranked servers.
How many players does Creative / Build 2 hold at once?
The current row shows Creative / Build 2 offline; the last response was 6 days 5 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What Rust version does Creative / Build 2 run?
Rust network protocol 2634 and build 167781 on Windows is what Creative / Build 2 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Creative / Build 2, and is it up?
The latest sample has Creative / Build 2 offline, with a last sighting 6 days 5 hours ago. Over the last 7 full days the hours up number 12 of 168, 7%. Rust Data logged it first on 18 October 2026.
Which location does Creative / Build 2 run from?
No region is published by Creative / Build 2. Rust Data does not look up where the machine stands; it shows where a server says it is. 191.11.1.84:28035 is its address.
Map and rules
Which settings and rules does Creative / Build 2 run?
The name Creative / Build 2 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Creative / Build 2 loaded?
Creative / Build 2 runs a procedural map, which the game generates.
Wipe schedule
When does Creative / Build 2 wipe, and how often?
A rhythm cannot be read from the wipes of Creative / Build 2 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 7 days 16 hours ago, and that is the one in play.
What is wipe day on Creative / Build 2 like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Creative / Build 2, and which filters?
The Rust Data lists that Creative / Build 2 fits are: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Creative / Build 2 hold?
The game's server browser reads these tags from Creative / Build 2: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Creative / Build 2?
In Rust, F1 opens the console: type client.connect 191.11.1.84:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.