Offline 191.191.18.250:28115 checked 2d ago
Rust Test Server
Connect
srv = rust.server("191.191.18.250:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 20:35 UTC3d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 191.191.18.250:28115
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 20:35 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 68/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 115/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 38/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 124/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Player counts
How does Rust Test Server compare in the rankings?
Player hours over seven days put Rust Test Server at #15,268, in the top 68% of the ranked set.
What population does Rust Test Server carry?
Offline now for Rust Test Server, with the last sample 2 days 23 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on Rust Test Server?
The build is Rust network protocol 2632 and build 161125 on Linux, run by Rust Test Server. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Test Server up, and what does its uptime show?
Rust Test Server is offline at this refresh; the last response came 2 days 23 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Rust Test Server sit?
There is no region published for Rust Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 191.191.18.250:28115.
Map and rules
Which settings and rules does Rust Test Server run?
The name Rust Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on Rust Test Server?
The game generates its map: procedural, on Rust Test Server.
Wipes and dates
On what schedule does Rust Test Server wipe?
A rhythm cannot be read from the wipes of Rust Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days ago.
On Rust Test Server, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain Rust Test Server?
The Rust Data lists that Rust Test Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Rust Test Server hold?
The game's server browser reads these tags from Rust Test Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Rust Test Server?
The manual route: launch Rust, F1, then client.connect 191.191.18.250:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.