Rust Data

rustdata.spaceservers191.44.68.101:40128.ipynb

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Online 191.44.68.101:40121 checked 16m ago

Test server

vanillamoddedoxide

Connect

srv = rust.server("191.44.68.101:40128")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak 1
rank #13,039 # top 59%
last wipe 2h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 19:59 UTC2h ago NaN NaN running 0
1 Fri 23 Oct, 17:11 UTC5d ago 0 NaN NaN 0
2 Tue 20 Oct, 14:16 UTC8d ago 2 held half 3.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1399072206
Map of Test server
map
Procedural Map
size
3500
seed
1399072206
Open on RustMaps

Server

srv.info()
address
191.44.68.101:40121
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 19:59 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average89/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average91/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average77/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Quick answers

From the figures on this page.

Population data

What position does Test server take in the server rankings?

Over the last seven days Test server sits at #13,039 on player hours, in the top 59% of ranked servers.

What population does Test server carry?

The sample now reads 1 players for Test server, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

About the server

What is the Rust version on Test server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Test server. The protocol has to match before you can join, and Steam does the updating.

Is Test server up, and what does its uptime show?

Test server reports itself online at the current refresh. Over the last 7 full days the hours up number 78 of 168, 46%. The first row Rust Data holds for it is dated 20 October 2026.

In which location is Test server hosted?

No region is published by Test server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 191.44.68.101:40121.

Map and rules

Which settings and rules does Test server run?

No gather rate appears in the name: Test server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has Test server loaded?

Size 3,500, seed 1399072206: the procedural map on Test server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Test server wipe, and on what schedule?

Test server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 2 hours ago, and that is the one in play.

What is wipe day on Test server like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain Test server?

The Rust Data lists that Test server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on Test server?

The game's server browser reads these tags from Test server: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Test server?

Enter client.connect 191.44.68.101:40121 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://verisunucu.net is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,543 players 11,789 servers online