Rust Data

rustdata.spaceservers192.169.82.146:28266.ipynb

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Online 192.169.82.146:28265 checked 10m ago

Herbland

moddedoxide

Connect

srv = rust.server("192.169.82.146:28266")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 5
rank #3,915 # top 18%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0246814:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 18:12 UTC26d ago 5 NaN running 0
1 Thu 1 Oct, 23:12 UTC FW27d ago 5 NaN 0.8 days 0
2 Tue 29 Sep, 17:34 UTC29d ago 4 held half 2.2 days 2
3 Sun 27 Sep, 14:45 UTC31d ago 5 held half 2.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of Herbland
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
192.169.82.146:28265
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 18:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average75/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average251/700

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Herbland rank?

Player hours over seven days put Herbland at #3,915, in the top 18% of the ranked set.

What population does Herbland carry?

Herbland reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 21:00 UTC, mean 5 players.

About the server

How well does Herbland perform?

Server fps over the last 48 hours averages 74; the floor is 54. Entity numbers reached 125,246, and that includes buildings, deployables and the rest. A high of 6,854 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Herbland run?

Rust network protocol 2635 and build 168909 on Windows is what Herbland runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Herbland, and is it up?

Herbland reports itself online at the current refresh. Count back 6 days 11 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Herbland hosted?

For Herbland, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 192.169.82.146:28265.

Settings and map

What rules and settings are recorded for Herbland?

No gather rate appears in the name: Herbland. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Herbland?

Herbland runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe schedule

On what schedule does Herbland wipe?

Irregular wipe times on Herbland leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 18 hours ago.

On Herbland, what happens on wipe day?

The average peak over recent wipes is 5 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which Rust Data filters and lists contain Herbland?

These Rust Data lists include Herbland: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Herbland?

These tags are published by Herbland and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Herbland?

The manual route: launch Rust, F1, then client.connect 192.169.82.146:28265. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,594 players 11,814 servers online