Offline 192.240.238.99:28015 checked 5d ago
Testcontainers Rust Server
Connect
srv = rust.server("192.240.238.99:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 192.240.238.99:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 09:39 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 38/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 40/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 34/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Testcontainers Rust Server rank?
Player hours over seven days put Testcontainers Rust Server at #15,349, in the top 69% of the ranked set.
What population does Testcontainers Rust Server carry?
Testcontainers Rust Server returns no live count at this refresh, having last been seen 5 days 15 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does Testcontainers Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Testcontainers Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Testcontainers Rust Server, and is it online now?
The latest sample has Testcontainers Rust Server offline, with a last sighting 5 days 15 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Rust Data logged it first on 23 October 2026.
In which location is Testcontainers Rust Server hosted?
No region is published by Testcontainers Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 192.240.238.99:28015 is its address.
Settings and map
What rules and settings are recorded for Testcontainers Rust Server?
No gather rate appears in the name: Testcontainers Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on Testcontainers Rust Server?
A procedural map runs on Testcontainers Rust Server, generated by the game.
Wipe schedule
When does Testcontainers Rust Server wipe, and how often?
Too few wipes are on record for Testcontainers Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 5 days 15 hours ago.
Tags, lists
Where does Testcontainers Rust Server appear among Rust Data lists and filters?
These Rust Data lists include Testcontainers Rust Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Testcontainers Rust Server?
The game's server browser reads these tags from Testcontainers Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Testcontainers Rust Server?
Enter client.connect 192.240.238.99:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.