Rust Data

rustdata.spaceservers192.240.239.70:28017.ipynb

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Offline 192.240.239.70:28015 checked 7d ago

Test kit Rust server

moddedcarbon

Connect

srv = rust.server("192.240.239.70:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 1
rank #13,147 # top 59%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
192.240.239.70:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 06:49 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average174/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average155/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average131/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Test kit Rust server rank?

Rank #13,147 on seven-day player hours for Test kit Rust server, within the top 59% of all ranked servers.

What population does Test kit Rust server carry?

The current row shows Test kit Rust server offline; the last response was 7 days 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What Rust version does Test kit Rust server run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Test kit Rust server. Steam updates your game for you, but the protocol must match to join.

How reliable is Test kit Rust server, and is it up?

Test kit Rust server is offline at this refresh; the last response came 7 days 6 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Rust Data logged it first on 21 October 2026.

Which location does Test kit Rust server run from?

There is no region published for Test kit Rust server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 192.240.239.70:28015.

Settings and map

Which settings and rules does Test kit Rust server run?

You will not find a gather rate in the string Test kit Rust server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is not running; Valve's anti-cheat is off.

What is the map on Test kit Rust server?

The game generates its map: procedural, on Test kit Rust server.

Wipe data

When does Test kit Rust server wipe, and on what schedule?

The record for Test kit Rust server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 7 days 6 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain Test kit Rust server?

These Rust Data lists include Test kit Rust server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Test kit Rust server?

These tags are published by Test kit Rust server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Test kit Rust server?

In Rust, F1 opens the console: type client.connect 192.240.239.70:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,412 players 11,748 servers online