Offline 192.240.242.251:28015 checked 3d ago
Test kit Rust server
Connect
srv = rust.server("192.240.242.251:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 192.240.242.251:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 10:09 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 166/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 181/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Quick answers
From the figures on this page.
Population
How does Test kit Rust server compare in the rankings?
Player hours over seven days put Test kit Rust server at #13,084, in the top 59% of the ranked set.
How many players does Test kit Rust server hold at once?
Test kit Rust server returns no live count at this refresh, having last been seen 3 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does Test kit Rust server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Test kit Rust server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Test kit Rust server, and is it up?
Test kit Rust server is offline at this refresh; the last response came 3 days 2 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. Rust Data logged it first on 26 October 2026.
Where does Test kit Rust server sit?
For Test kit Rust server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 192.240.242.251:28015 is its address.
Map and rules
What rules and settings are recorded for Test kit Rust server?
The name Test kit Rust server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has Test kit Rust server loaded?
The game generates its map: procedural, on Test kit Rust server.
Wipe schedule
When does Test kit Rust server wipe, and how often?
The record for Test kit Rust server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 days 2 hours ago.
Tags, lists
Where does Test kit Rust server appear among Rust Data lists and filters?
The Rust Data lists that Test kit Rust server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Test kit Rust server?
The game's server browser reads these tags from Test kit Rust server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Test kit Rust server?
In Rust, F1 opens the console: type client.connect 192.240.242.251:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.