Rust Data

rustdata.spaceservers192.240.244.42:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 192.240.244.42:28015 checked 2d ago

Testcontainers Rust Server

moddedoxide

Connect

srv = rust.server("192.240.244.42:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
192.240.244.42:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 07:54 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Testcontainers Rust Server rank?

Player hours over seven days put Testcontainers Rust Server at #15,353, in the top 69% of the ranked set.

What population does Testcontainers Rust Server carry?

Offline now for Testcontainers Rust Server, with the last sample 2 days 18 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is Testcontainers Rust Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Testcontainers Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is Testcontainers Rust Server up, and what does its uptime show?

Offline now for Testcontainers Rust Server, last seen 2 days 18 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. The first row Rust Data holds for it is dated 26 October 2026.

Where does Testcontainers Rust Server sit?

No region is published by Testcontainers Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 192.240.244.42:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Testcontainers Rust Server?

No gather rate appears in the name: Testcontainers Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Testcontainers Rust Server loaded?

A procedural map runs on Testcontainers Rust Server, generated by the game.

Wipe schedule

When does Testcontainers Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of Testcontainers Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 2 days 18 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Testcontainers Rust Server, and which filters?

These Rust Data lists include Testcontainers Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Testcontainers Rust Server?

The game's server browser reads these tags from Testcontainers Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Testcontainers Rust Server?

In Rust, F1 opens the console: type client.connect 192.240.244.42:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,471 players 11,695 servers online