Offline 192.240.248.45:28015 checked 13d ago
Testcontainers Rust Server
Connect
srv = rust.server("192.240.248.45:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 192.240.248.45:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 07:19 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Testcontainers Rust Server take in the server rankings?
Player hours over seven days put Testcontainers Rust Server at #15,152, in the top 70% of the ranked set.
How many players does Testcontainers Rust Server hold at once?
Offline now for Testcontainers Rust Server, with the last sample 13 days 11 hours ago.
Server data
What Rust version does Testcontainers Rust Server run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Testcontainers Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Testcontainers Rust Server, and is it up?
Testcontainers Rust Server is offline at this refresh; the last response came 13 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 15 October 2026.
Which location does Testcontainers Rust Server run from?
There is no region published for Testcontainers Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 192.240.248.45:28015 is its address.
Map and rules
What rules and settings are recorded for Testcontainers Rust Server?
No gather rate appears in the name: Testcontainers Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Testcontainers Rust Server loaded?
A procedural map runs on Testcontainers Rust Server, generated by the game.
Wipes and dates
When does Testcontainers Rust Server wipe, and on what schedule?
The record for Testcontainers Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 13 days 11 hours ago.
Tags, lists
Which lists on Rust Data hold Testcontainers Rust Server, and which filters?
On Rust Data, Testcontainers Rust Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Testcontainers Rust Server hold?
The game's server browser reads these tags from Testcontainers Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Testcontainers Rust Server?
Enter client.connect 192.240.248.45:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.