Offline 192.240.252.35:28015 checked 15d ago
Test kit Rust server
Connect
srv = rust.server("192.240.252.35:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 192.240.252.35:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 12:39 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 147/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 176/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 84/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 35/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Test kit Rust server rank?
Rank #11,866 on seven-day player hours for Test kit Rust server, within the top 54% of all ranked servers.
How full does Test kit Rust server run?
Offline now for Test kit Rust server, with the last sample 15 days 20 hours ago.
Server facts
Which Rust version is Test kit Rust server on?
The build is Rust network protocol 2634 and build 167398 on Linux, run by Test kit Rust server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test kit Rust server, and is it up?
Offline now for Test kit Rust server, last seen 15 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 23 September 2026.
Which location does Test kit Rust server run from?
For Test kit Rust server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 192.240.252.35:28015.
Rules, settings, map
Which settings and rules does Test kit Rust server run?
No gather rate appears in the name: Test kit Rust server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC off.
Which map has Test kit Rust server loaded?
Test kit Rust server runs a procedural map, which the game generates.
Wipe data
When does Test kit Rust server wipe, and how often?
The record for Test kit Rust server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days 20 hours ago.
Lists and tags
Which lists on Rust Data hold Test kit Rust server, and which filters?
These Rust Data lists include Test kit Rust server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Test kit Rust server?
Read by the game's server browser, the tags Test kit Rust server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Test kit Rust server?
In Rust, F1 opens the console: type client.connect 192.240.252.35:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.