Rust Data

rustdata.spaceservers192.31.47.131:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 192.31.47.131:28015 checked 22d ago

My Local Build Sandbox

Connect

srv = rust.server("192.31.47.131:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,941 # top 71%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
192.31.47.131:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 18:44 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average6/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average10/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average252/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average130/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average32/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average37/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Local Build Sandbox rank?

Over the last seven days My Local Build Sandbox sits at #15,941 on player hours, in the top 71% of ranked servers.

How full does My Local Build Sandbox run?

My Local Build Sandbox returns no live count at this refresh, having last been seen 22 days 23 hours ago.

About the server

What Rust version does My Local Build Sandbox run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by My Local Build Sandbox. Joining needs the same protocol on your game; Steam handles the update.

Is My Local Build Sandbox up, and what does its uptime show?

The latest sample has My Local Build Sandbox offline, with a last sighting 22 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 5 October 2026.

In which location is My Local Build Sandbox hosted?

There is no region published for My Local Build Sandbox. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 192.31.47.131:28015.

Settings and map

Which settings and rules does My Local Build Sandbox run?

You will not find a gather rate in the string My Local Build Sandbox. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has My Local Build Sandbox loaded?

The game generates its map: procedural, on My Local Build Sandbox.

Wipes and dates

When does My Local Build Sandbox wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Local Build Sandbox on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 2 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain My Local Build Sandbox?

The Rust Data lists that My Local Build Sandbox fits are: Servers with build or creative tags and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Build Sandbox?

These tags are published by My Local Build Sandbox and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into My Local Build Sandbox?

The manual route: launch Rust, F1, then client.connect 192.31.47.131:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,222 players 11,801 servers online