Online 192.34.101.99:50000 checked 7m ago
We Love Rust | PvE |
Connect
srv = rust.server("192.34.101.99:50006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 00:16 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 379859120
- map
- Procedural Map
- size
- 3500
- seed
- 379859120
Server
srv.info()- address
- 192.34.101.99:50000
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 00:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 123/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 93/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does We Love Rust | PvE | rank?
Over the last seven days We Love Rust | PvE | sits at #12,823 on player hours, in the top 58% of ranked servers.
What population does We Love Rust | PvE | carry?
We Love Rust | PvE | reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How well does We Love Rust | PvE | perform?
The 48-hour average is 216 server fps, with a low of 160. The entity count peaked at 71,681, covering buildings, deployables and the rest of the world. A high of 2,516 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on We Love Rust | PvE |?
The build is Rust network protocol 2635 and build 168909 on Linux, run by We Love Rust | PvE |. Joining needs the same protocol on your game; Steam handles the update.
How reliable is We Love Rust | PvE |, and is it up?
We Love Rust | PvE | reports itself online at the current refresh. The uptime it reports puts the last restart about 20 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is We Love Rust | PvE | hosted?
No region is published by We Love Rust | PvE |. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 192.34.101.99:50000.
Map and rules
Which settings and rules does We Love Rust | PvE | run?
The name We Love Rust | PvE | carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on We Love Rust | PvE |?
We Love Rust | PvE | runs a procedural map of size 3,500 with seed 379859120, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does We Love Rust | PvE | wipe, and on what schedule?
The record for We Love Rust | PvE | holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 21 hours ago.
What is wipe day on We Love Rust | PvE | like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 21 hours after it began.
Tags, lists
Which Rust Data filters and lists contain We Love Rust | PvE |?
On Rust Data, We Love Rust | PvE | appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on We Love Rust | PvE | hold?
The game's server browser reads these tags from We Love Rust | PvE |: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join We Love Rust | PvE |?
Enter client.connect 192.34.101.99:50000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/5WcNFbPA is the website recorded for it.