Rust Data

rustdata.spaceservers192.99.75.112:27314.ipynb

Run all rust-data · live

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Online 192.99.75.112:27313 checked 9m ago

Twizted Rust

moddedoxide

Connect

srv = rust.server("192.99.75.112:27314")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 0 # peak 1
rank #9,021 # top 41%
last wipe 27d ago # no schedule published
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 18hThu 5 Nov, 19:00 UTCFW force wipe
135d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:20 UTC FW27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 50000
Map of Twizted Rust
map
Procedural Map
size
4250
seed
50000
Open on RustMaps

Server

srv.info()
address
192.99.75.112:27313
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:20 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average0/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average42/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

How does Twizted Rust compare in the rankings?

Player hours over seven days put Twizted Rust at #9,021, in the top 41% of the ranked set.

How full does Twizted Rust run?

The sample now reads 0 players for Twizted Rust, out of 16 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does Twizted Rust perform?

Server fps over the last 48 hours averages 129; the floor is 89. Buildings, deployables and all else in the world took the count as high as 105,488 entities. Memory peaked at 4,963 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Twizted Rust?

Rust network protocol 2635 and build 168909 on Linux is what Twizted Rust runs. The protocol has to match before you can join, and Steam does the updating.

Is Twizted Rust up, and what does its uptime show?

The current sample puts Twizted Rust online. Count back 4 hours from its reported uptime to get the last restart. Uptime of 86% across the last 7 full days: 144 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Twizted Rust hosted?

For Twizted Rust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 192.99.75.112:27313.

Settings and map

What rules and settings are recorded for Twizted Rust?

The name Twizted Rust carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on Twizted Rust?

The game generates the map on Twizted Rust: procedural, size 4,250, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Twizted Rust wipe, and how often?

A single wipe each month, the force wipe, is all Twizted Rust does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days ago.

On Twizted Rust, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Which lists on Rust Data hold Twizted Rust, and which filters?

On Rust Data, Twizted Rust appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Twizted Rust hold?

The game's server browser reads these tags from Twizted Rust: gmrust (Game mode): Survival play, standard Rust; mp16 (Max players): The server lists 16 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Twizted Rust?

The manual route: launch Rust, F1, then client.connect 192.99.75.112:27313. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp16
Max players The server lists 16 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,039 players 11,719 servers online