Online 192.99.75.112:28015 checked 9m ago
iSiP
Connect
srv = rust.server("192.99.75.112:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 23:41 UTC17d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 50000
- map
- Procedural Map
- size
- 4500
- seed
- 50000
Server
srv.info()- address
- 192.99.75.112:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 00:51 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 174/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 178/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 139/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 53/1000 |
Quick answers
From the figures on this page.
Population data
How does iSiP compare in the rankings?
Rank #15,411 on seven-day player hours for iSiP, within the top 69% of all ranked servers.
What population does iSiP carry?
Current row: 0 players on iSiP, against 10 slots. Over the last seven days it averaged 0 players.
Server facts
How well does iSiP perform?
The 48-hour average is 130 server fps, with a low of 58. Entity numbers reached 119,314, and that includes buildings, deployables and the rest. A high of 4,791 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is iSiP on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by iSiP. The protocol has to match before you can join, and Steam does the updating.
How reliable is iSiP, and is it up?
Online is the state at the latest refresh for iSiP. The uptime it reports puts the last restart about 5 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 10 October 2026.
In which location is iSiP hosted?
For iSiP, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 192.99.75.112:28015.
Settings and map
What rules and settings are recorded for iSiP?
You will not find a gather rate in the string iSiP. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on iSiP?
iSiP runs a procedural map of size 4,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does iSiP wipe?
The record for iSiP holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 10 hours ago.
What is wipe day on iSiP like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain iSiP?
On Rust Data, iSiP appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on iSiP?
Read by the game's server browser, the tags iSiP publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to iSiP?
In Rust, F1 opens the console: type client.connect 192.99.75.112:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.