Rust Data

rustdata.spaceservers193.107.108.174:28015.ipynb

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Offline 193.107.108.174:28015 checked 24d ago

Server_217_DevBlog

modded

Connect

srv = rust.server("193.107.108.174:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,980 # top 71%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.107.108.174:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
1 Oct 2026, 17:09 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average126/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average77/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average226/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Server_217_DevBlog rank?

Rank #15,980 on seven-day player hours for Server_217_DevBlog, within the top 71% of all ranked servers.

How many players does Server_217_DevBlog hold at once?

Offline now for Server_217_DevBlog, with the last sample 24 days 6 hours ago.

Server data

What is the Rust version on Server_217_DevBlog?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Server_217_DevBlog, and is it up?

Server_217_DevBlog is offline at this refresh; the last response came 24 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 1 October 2026.

Where does Server_217_DevBlog sit?

No region is published by Server_217_DevBlog. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 193.107.108.174:28015.

Rules, settings, map

Which settings and rules does Server_217_DevBlog run?

You will not find a gather rate in the string Server_217_DevBlog. No group limit is published. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The VAC field reads off.

Which map has Server_217_DevBlog loaded?

The game generates its map: procedural, on Server_217_DevBlog.

Wipe data

When does Server_217_DevBlog wipe, and on what schedule?

Too few wipes are on record for Server_217_DevBlog to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days 1 hours ago, and that is the one in play.

Tags and filters

Where does Server_217_DevBlog appear among Rust Data lists and filters?

The Rust Data lists that Server_217_DevBlog fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.

How should you read the server tags on Server_217_DevBlog?

These tags are published by Server_217_DevBlog and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; v2183 (Protocol): The server speaks protocol 2183, so match your game version; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; h5e7466bf (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Server_217_DevBlog?

The manual route: launch Rust, F1, then client.connect 193.107.108.174:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
v2183
Protocol The server speaks protocol 2183, so match your game version.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

h5e7466bf
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,751 players 11,890 servers online