Offline 193.116.193.228:28015 checked 10d ago
DRZ
Connect
srv = rust.server("193.116.193.228:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 07:07 UTC11d ago | 1 | NaN | running | 1 |
| 1 | Wed 14 Oct, 00:09 UTC15d ago | 1 | NaN | 4.3 days | 1 |
| 2 | Sun 4 Oct, 00:09 UTC25d ago | 1 | held half | 10 days | 1 |
| 3 | Sat 3 Oct, 00:28 UTC26d ago | 1 | NaN | 1 days | 1 |
| 4 | Fri 2 Oct, 00:33 UTC27d ago | 1 | NaN | 1 days | 1 |
| 5 | Thu 1 Oct, 00:54 UTC28d ago | 1 | NaN | 1 days | 1 |
| 6 | Wed 30 Sep, 09:50 UTC29d ago | 1 | NaN | 0.6 days | 1 |
| 7 | Tue 22 Sep, 21:46 UTC36d ago | 1 | NaN | 7.5 days | 1 |
| 8 | Tue 22 Sep, 04:09 UTC37d ago | 1 | NaN | 0.7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.116.193.228:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 07:07 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 88/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 145/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 61/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 161/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population
How does DRZ compare in the rankings?
Player hours over seven days put DRZ at #15,281, in the top 69% of the ranked set.
How full does DRZ run?
DRZ returns no live count at this refresh, having last been seen 10 days 15 hours ago.
Server facts
What is the Rust version on DRZ?
The build is Rust network protocol 2634 and build 167781 on Windows, run by DRZ. The protocol has to match before you can join, and Steam does the updating.
How reliable is DRZ, and is it up?
The latest sample has DRZ offline, with a last sighting 10 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 21 September 2026.
In which location is DRZ hosted?
There is no region published for DRZ. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 193.116.193.228:28015.
Rules, settings, map
Which rules apply on DRZ, and what settings?
No gather rate appears in the name: DRZ. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has DRZ selected?
DRZ runs a procedural map, which the game generates.
Wipe data
On what schedule does DRZ wipe?
No next wipe can be predicted for DRZ, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 11 days 12 hours ago, and that is the one in play.
On DRZ, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which Rust Data filters and lists contain DRZ?
The Rust Data lists that DRZ fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on DRZ hold?
Read by the game's server browser, the tags DRZ publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into DRZ?
The manual route: launch Rust, F1, then client.connect 193.116.193.228:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.