Offline 193.142.159.84:28015 checked 9d ago
Server_216_DevBlog
Connect
srv = rust.server("193.142.159.84:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.142.159.84:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 16:31 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 120/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 199/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 80/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 223/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population
How does Server_216_DevBlog compare in the rankings?
Over the last seven days Server_216_DevBlog sits at #15,379 on player hours, in the top 70% of ranked servers.
How full does Server_216_DevBlog run?
Offline now for Server_216_DevBlog, with the last sample 9 days 2 hours ago.
Server data
Which Rust version is Server_216_DevBlog on?
Rust network protocol 2180 on Windows is what Server_216_DevBlog runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server_216_DevBlog, and is it up?
The latest sample has Server_216_DevBlog offline, with a last sighting 9 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 October 2026.
Where does Server_216_DevBlog sit?
No region is published by Server_216_DevBlog. Rust Data does not look up where the machine stands; it shows where a server says it is. 193.142.159.84:28015 is its address.
Settings and map
Which settings and rules does Server_216_DevBlog run?
No gather rate appears in the name: Server_216_DevBlog. No group limit is published. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The VAC field reads off.
Which map has Server_216_DevBlog loaded?
Server_216_DevBlog runs a procedural map, which the game generates.
Wipe schedule
When does Server_216_DevBlog wipe, and how often?
Too few wipes are on record for Server_216_DevBlog to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 2 hours ago, and that is the one in play.
Tags, lists
Where does Server_216_DevBlog appear among Rust Data lists and filters?
On Rust Data, Server_216_DevBlog appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Last wipe: In the last 2 weeks.
How should you read the server tags on Server_216_DevBlog?
These tags are published by Server_216_DevBlog and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; v2180 (Protocol): To join, your game must run protocol 2180; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hdf93daba (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Server_216_DevBlog?
In Rust, F1 opens the console: type client.connect 193.142.159.84:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.