Offline 193.179.119.96:28015 checked 16d ago
Local Rust Bot Test
Connect
srv = rust.server("193.179.119.96:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.179.119.96:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 22:31 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 173/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 244 on average | 318/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 66/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 53/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 37/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 88/100 |
Quick answers
From the figures on this page.
Population
How does Local Rust Bot Test compare in the rankings?
Rank #13,298 on seven-day player hours for Local Rust Bot Test, within the top 61% of all ranked servers.
How many players does Local Rust Bot Test hold at once?
Offline now for Local Rust Bot Test, with the last sample 16 days 20 hours ago.
Server data
Which Rust version is Local Rust Bot Test on?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Local Rust Bot Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Rust Bot Test, and is it up?
Offline now for Local Rust Bot Test, last seen 16 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 12 October 2026.
In which location is Local Rust Bot Test hosted?
For Local Rust Bot Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 193.179.119.96:28015 is its address.
Settings and map
Which rules apply on Local Rust Bot Test, and what settings?
You will not find a gather rate in the string Local Rust Bot Test. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.
What is the map on Local Rust Bot Test?
The game generates its map: procedural, on Local Rust Bot Test.
Wipe schedule
On what schedule does Local Rust Bot Test wipe?
The record for Local Rust Bot Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 18 days 18 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Local Rust Bot Test?
On Rust Data, Local Rust Bot Test appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Local Rust Bot Test?
The game's server browser reads these tags from Local Rust Bot Test: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Local Rust Bot Test?
The manual route: launch Rust, F1, then client.connect 193.179.119.96:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.