Offline 193.192.59.60:28100 checked 5d ago
spooky dookie
Connect
srv = rust.server("193.192.59.60:28115")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:35 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Wed 23 Sep, 23:52 UTC35d ago | 2 | halved by day 1 | 7.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 2025505331
- map
- Procedural Map
- size
- 3500
- seed
- 2025505331
Server
srv.info()- address
- 193.192.59.60:28100
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:35 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 144/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16/1000 |
Quick answers
From the figures on this page.
Player counts
How does spooky dookie compare in the rankings?
Rank #15,338 on seven-day player hours for spooky dookie, within the top 69% of all ranked servers.
How full does spooky dookie run?
spooky dookie returns no live count at this refresh, having last been seen 5 days 10 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on spooky dookie?
Rust network protocol 2635 and build 168909 on Windows is what spooky dookie runs. Steam updates your game for you, but the protocol must match to join.
How reliable is spooky dookie, and is it online now?
spooky dookie is offline at this refresh; the last response came 5 days 10 hours ago. Over the last 7 full days the hours up number 48 of 168, 29%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does spooky dookie run from?
There is no region published for spooky dookie. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 193.192.59.60:28100 is its address.
Settings and map
Which settings and rules does spooky dookie run?
The name spooky dookie carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has spooky dookie loaded?
spooky dookie runs a procedural map of size 3,500 with seed 2025505331, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does spooky dookie wipe?
The record for spooky dookie holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 15 hours ago.
On spooky dookie, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 16 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Which Rust Data filters and lists contain spooky dookie?
These Rust Data lists include spooky dookie: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on spooky dookie?
Read by the game's server browser, the tags spooky dookie publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to spooky dookie?
In Rust, F1 opens the console: type client.connect 193.192.59.60:28100. Launch Rust on this page does the same by opening the game through Steam and connecting.