Rust Data

rustdata.spaceservers193.23.126.25:27086.ipynb

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Online 193.23.126.25:27084 checked 12m ago

Content-Farmer

moddedoxide

Connect

srv = rust.server("193.23.126.25:27086")
print(srv.connect_command)

Right now

srv.summary()
players now 0/24 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 17:46 UTC5d ago 0 NaN running 0
1 Tue 20 Oct, 21:16 UTC9d ago 1 halved by day 1 3.9 days 0
2 Sun 11 Oct, 11:12 UTC18d ago 1 halved by day 1 9.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3800 · seed 100
Map of Content-Farmer
map
Procedural Map
size
3800
seed
100
Open on RustMaps

Server

srv.info()
address
193.23.126.25:27084
region
–
max players
24
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 17:46 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average29/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average50/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average52/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average231/260

Quick answers

From the figures on this page.

Population data

How does Content-Farmer compare in the rankings?

Over the last seven days Content-Farmer sits at #15,290 on player hours, in the top 69% of ranked servers.

What population does Content-Farmer carry?

The sample now reads 0 players for Content-Farmer, out of 24 slots. Over the last seven days it averaged 0 players.

About the server

How well does Content-Farmer perform?

The 48-hour average is 60 server fps, with a low of 60. The entity count peaked at 82,321, covering buildings, deployables and the rest of the world. A high of 2,126 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Content-Farmer?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Content-Farmer. Steam updates your game for you, but the protocol must match to join.

How reliable is Content-Farmer, and is it online now?

Content-Farmer reports itself online at the current refresh. The uptime it reports puts the last restart about 53 minutes ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Content-Farmer sit?

No region is published by Content-Farmer. Rust Data does not look up where the machine stands; it shows where a server says it is. 193.23.126.25:27084 is its address.

Settings and map

Which rules apply on Content-Farmer, and what settings?

You will not find a gather rate in the string Content-Farmer. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on Content-Farmer?

Content-Farmer runs a procedural map of size 3,800 with seed 100, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Content-Farmer wipe, and how often?

No next wipe can be predicted for Content-Farmer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 6 hours ago, and that is the one in play.

What is wipe day on Content-Farmer like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags, lists

Where does Content-Farmer appear among Rust Data lists and filters?

On Rust Data, Content-Farmer appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Content-Farmer?

The game's server browser reads these tags from Content-Farmer: gmrust (Game mode): Survival play, standard Rust; mp24 (Max players): 24 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Content-Farmer?

Enter client.connect 193.23.126.25:27084 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp24
Max players 24 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,070 players 11,731 servers online