Online 193.23.126.25:27084 checked 12m ago
Content-Farmer
Connect
srv = rust.server("193.23.126.25:27086")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 17:46 UTC5d ago | 0 | NaN | running | 0 |
| 1 | Tue 20 Oct, 21:16 UTC9d ago | 1 | halved by day 1 | 3.9 days | 0 |
| 2 | Sun 11 Oct, 11:12 UTC18d ago | 1 | halved by day 1 | 9.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3800 · seed 100
- map
- Procedural Map
- size
- 3800
- seed
- 100
Server
srv.info()- address
- 193.23.126.25:27084
- region
- –
- max players
- 24
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 17:46 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 29/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 50/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 16/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 52/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 231/260 |
Quick answers
From the figures on this page.
Population data
How does Content-Farmer compare in the rankings?
Over the last seven days Content-Farmer sits at #15,290 on player hours, in the top 69% of ranked servers.
What population does Content-Farmer carry?
The sample now reads 0 players for Content-Farmer, out of 24 slots. Over the last seven days it averaged 0 players.
About the server
How well does Content-Farmer perform?
The 48-hour average is 60 server fps, with a low of 60. The entity count peaked at 82,321, covering buildings, deployables and the rest of the world. A high of 2,126 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Content-Farmer?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Content-Farmer. Steam updates your game for you, but the protocol must match to join.
How reliable is Content-Farmer, and is it online now?
Content-Farmer reports itself online at the current refresh. The uptime it reports puts the last restart about 53 minutes ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Content-Farmer sit?
No region is published by Content-Farmer. Rust Data does not look up where the machine stands; it shows where a server says it is. 193.23.126.25:27084 is its address.
Settings and map
Which rules apply on Content-Farmer, and what settings?
You will not find a gather rate in the string Content-Farmer. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Content-Farmer?
Content-Farmer runs a procedural map of size 3,800 with seed 100, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Content-Farmer wipe, and how often?
No next wipe can be predicted for Content-Farmer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 6 hours ago, and that is the one in play.
What is wipe day on Content-Farmer like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags, lists
Where does Content-Farmer appear among Rust Data lists and filters?
On Rust Data, Content-Farmer appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Content-Farmer?
The game's server browser reads these tags from Content-Farmer: gmrust (Game mode): Survival play, standard Rust; mp24 (Max players): 24 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Content-Farmer?
Enter client.connect 193.23.126.25:27084 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.