Rust Data

rustdata.spaceservers193.252.29.253:28017.ipynb

Run all rust-data · live

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Offline 193.252.29.253:28015 checked 20d ago

Rust PvE Dev

moddedoxidepve

Connect

srv = rust.server("193.252.29.253:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/10 # 20% full
7-day average 0 # peak –
rank #12,533 # top 57%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.252.29.253:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 17:38 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average127/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average228/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average33/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average101/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average26/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average58/100

Quick answers

From the figures on this page.

Population

What position does Rust PvE Dev take in the server rankings?

Over the last seven days Rust PvE Dev sits at #12,533 on player hours, in the top 57% of ranked servers.

What population does Rust PvE Dev carry?

Rust PvE Dev returns no live count at this refresh, having last been seen 20 days 18 hours ago.

Server facts

What is the Rust version on Rust PvE Dev?

The build is Rust network protocol 2634 and build 166652 on Linux, run by Rust PvE Dev. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust PvE Dev, and is it online now?

The latest sample has Rust PvE Dev offline, with a last sighting 20 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 3 October 2026.

Where does Rust PvE Dev sit?

There is no region published for Rust PvE Dev. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 193.252.29.253:28015.

Rules, settings, map

What rules and settings are recorded for Rust PvE Dev?

The name Rust PvE Dev carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on Rust PvE Dev?

The game generates its map: procedural, on Rust PvE Dev.

Wipe data

On what schedule does Rust PvE Dev wipe?

A rhythm cannot be read from the wipes of Rust PvE Dev on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 20 hours ago.

Lists and tags

Which Rust Data filters and lists contain Rust PvE Dev?

These Rust Data lists include Rust PvE Dev: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust PvE Dev hold?

The game's server browser reads these tags from Rust PvE Dev: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Rust PvE Dev?

Enter client.connect 193.252.29.253:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,657 players 11,837 servers online